Graveyard Keeper 2 Stuck in the Dungeon
Entering the dungeon from the Town Warehouse could leave the Keeper unable to move. The official 1.010 changelog names that route as fixed.
The exact softlock
1.010 (13 October 2026): “Fixed getting stuck in the dungeon after entering from the Town Warehouse.” The same patch also fixed the barricaded passages: “Fixed getting stuck at the barricaded passages at the morgue and the underground well.”
If you are on an older build
- Confirm the build in the main menu — 1.010 is the one that lists this route as fixed.
- Update, then load the save that put you in the dungeon (not the autosave made inside it, if that one already contains the lock).
- If the lock happens again on 1.010, report it in-game (button added in 1.006) with the entrance you used — the changelog shows fixes are shipped per location.
Other dungeon and entrance problems that were patched
| Build | Problem |
|---|---|
| 1.010 · 13 Oct 2026 | Falling through the world when teleporting to the Floating Village |
| 1.008 · 2 Oct 2026 | Clipping and stuck spots in the Town Warehouse and the vine cellar |
| 1.007 · 28 Sep 2026 | Getting stuck on the pier stairs and on a hatch with a workbench placed on it |
When it is not a bug
A sealed dungeon exit or an unlit path is usually progression, not a softlock: check the Quests tab and the objective marker before assuming the geometry is broken.
FAQ
Common questions about this topic.
Why do I get stuck entering the dungeon from the Town Warehouse?
That route had a reported softlock which the 1.010 changelog lists as fixed. Update the game and load a save from before entering.
Does reloading fix it on an old build?
Reloading gets you out of the spot, but the bug returns on the same route. The durable fix is 1.010.